Hello,
I'm fairly new to Solaris in Houdini and USD files but I really started to like it. Am I missing something or Redshift can't render USD Preview Surface materials correctly?
When I import a USDZ file from Sketchfab, every material is a USD Preview Surface material by default. Karma, Storm and Houdini GL can read them with textures without problems but Redshift can't. I haven't found an option to convert them automatically to Redshift supported materials. Do I have to rebuild/replace those materials with Redshift shaders or I have missed some magical button or checkbox?
I attached screenshots of viewport rendering with Karma, OpenGL and Redshift of a police car from Sketchfab.
I use Houdini the newest Houdini 19.5.435 + the newest Redshift 3.5.12.