The outer surface resulting due to subtraction of geometry can be extracted using boolean SOP very efficiently and easily. Is there a way to extract it when doing VDB operations? The yellow colour was done in snipping tool.
Doing a boolean subtraction with polygons, extracting surfaces separately, then converting it to vdb will be computationally expensive.
I am trying to learn to develop animations like these.
https://www.instagram.com/p/CdOQmk1Kher/ [www.instagram.com]
https://www.instagram.com/p/CYg_igzvnct/ [www.instagram.com]