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Full Version: Using "save to disk" in an HDA.
Root » Houdini Engine for Maya » Using "save to disk" in an HDA.
andysocial
I have a subnet that produces a heightfield.
I can expose the button in the HDA parameters, and it's there in Maya's attribute editor, when the HDA is loaded.
However when I click the button in Maya's attribute editor, the heightfield is not written to disk. Back in houdini, it works.

Wondering if this is supported?
johnmather
It should work. Would you be able to attach the HDA in question?
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