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Full Version: LOP based HDA not working in Houdini Engine Maya
Root » Houdini Engine for Maya » LOP based HDA not working in Houdini Engine Maya
MarXindia
Hey team,

When I am trying to import a solaris based HDA(even a basic one, that just exports a sphere) Maya throws an error saying
"// Error: Invalid argument given: Invalid manager type.",where as SOP based HDAs are working fine. Which to me seems like Houdini Engine doesn't have support for LOP based HDAs, or am I doing something wrong?
johnmather
We disable LOPs and anything that may bring in any of Houdini's UI libraries as it can cause conflicts with the libraries used in other applications. We err on the side of caution, but you are able to re-enable them at your own risk.

In the mod file for Houdini Engine for Maya, remove USD_Opsfrom HOUDINI_DSO_EXCLUDE_PATTERN. This file can be found inside the modules folder inside Maya's installation location.
MarXindia
johnmather
remove
Thanks John, I'll check this out.
mrSmokey
Hey, how did this pan out? I'm quite interested in creating some HDAs/houdini engine tools with LOPs nodes in it too...
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