spuare uv layout procedural

   473   0   0
User Avatar
Member
13 posts
Joined: April 2017
Offline
Hello! I'm trying to reproduce following UV layout procedurally with Houdini. It's called GUV uv's in Zbrush. It lays out quads in equidistant rectangles. With Houdini's layout sop you can rectify, but I couldn't find a way to "square-fy" making every edge the same length. Any ideas? (I tried with unitize, but couldn't get it to work the way I wanted)

Best,
Luis

Attachments:
image.png (2.8 MB)

  • Quick Links