I'm currently fracturing meshes that were built in other programs. What is the best way to have the fracture NOT separate the original mesh into it's component pieces?

For example, if I import the 'window frame' mesh and set the 'Force Total Count' of the 'Scatter' node to 2 and use the 'Voronoi fracture' node, it is not fracturing by 2, but is basically separating by more than the structure of the mesh.
I just want it to fracture by the number I set for the 'Force Total Count'.