Hi! I would like to know, how is best way to render Whitewater in Karma XPU currently? Beasue I saw a lot of tutorials, which are basiclly end up with basic Whitewater shader (done in vex material builder) and obviously this cannot work in Xpu. I've been trying render it as particles and/or volume, but it looks more like snow then actually Whitewater.

Thanks in advance for your help!