I have a USD of a boat, with two different options for masts in it. I want to create a variant for each. I thought maybe I could run an initial prune node (using deactivate) to get rid of one of them (so this could be the default). And then create a branch with using configure primitive nodes to turn off the default one and activate the other one, and then feed that into an add variant node.
However, when I try this, and then use set variant, it doesn't do anything. This is my first time actually using Solaris without following a tutorial so it's clear there's some basic USD stuff I don't quite understand yet.
What would be the correct way to go about building variants that are essentially different iterations of different components being activated or not?