Hello all!
Noticing some weird behavior scripting exporting cameras from Houdini to load into Maya. In Houdini, I have a camera node within a subnet. The subnet has been scaled to 0.1. I export the subnet using an ABC ROP node and an FBX ROP node. What's weird is, when I go to load both of them into Maya, the camera exported via ABC is consistently far larger than the FBX export.
Has anyone heard of, or seen this behavior before? Is there a setting I'm unaware of that needs to be turned off/on?
These are the settings for exporting the FBX, and the ABC: