Search - User list
Full Version: Karma CPU visible buckets
Root » Solaris and Karma » Karma CPU visible buckets
AlexOddbratt_CPHVFX
We're trying to render some oceans and are getting clearly visible buckets which are even more pronounced when denoising.
We're coming over from normally mostly rendering with Arnold so we're lacking a bit of experience on where to start debugging this problem.

Does anyone know what might be causing this? And perhaps a way around it without just throwing more samples at it as the rendertimes are already starting to creep up.

Currently we're rendering with 64 primary samples and 1/9 min/max secondary at 4k.
Scene is being lit by one HDRI, one distance light and three area lights.

Any help would be appreciated.

Cheers,
Alex
dlee
Oh dear, this looks like a bug - Do you see this with the recent daily (or production) build? There were a couple bucketing bugs in 20.5 which were fixed since release. If so, can you please submit a bug with reproducible scene so that we may investigate this ASAP? Thank you.
AlexOddbratt_CPHVFX
Ah, sorry my bad.
I forgot to write that we're still on H20.0.688 so maybe this has already been fixed in an update.
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Powered by DjangoBB