Hi,
I have a workflow involving exporting FBX animations to Unreal Engine with custom attributes (animation curves).
Unreal Engine imports these curves in the order they are listed on the fbx_custom_attributes point attribute, and the order is important for my workflow.
The problem is that the fbx_custom_attributes attribute is a dict type and even though I am adding the keys/values in the order I need, they always get scrambled.
In the image below, the list on the left is the order I need to keys to be in and on the right is the order they end up in.
Is there really no way to preserve the order of the keys in a dict attribute?
Thanks
Peter