тамтеThank you
Maybe just do poly bridge on the frozen first frame and then pointdeform the bridge segments with original head/body geo
тамтеit doesn’t work that way, I need a body with simulated geometry of skin and fat, and the model itself is thin, I tried point deformation but there is a problem in the scales: a body without a head with gait animation (with simulation of fat and muscles with skin), and the animation model is very thin that’s why took only the limbs and head
Maybe just do poly bridge on the frozen first frame and then pointdeform the bridge segments with original head/body geo