I have an HDA to generate some rock formations. This utilizes a closed curve input to select points on a grid that allow me to generate my rocks. The problem is that whenever I make an HDA and put it in unreal, I get this error and there is no result.


LogHoudiniEngine: Error: Hapi failed: HAPI Error: Trying to get an input curve info on a non-input curve (D:\Nightly20.5CMake\dev\engine\unreal\5.4\Engine\Plugins\Runtime\HoudiniEngine\Source\HoudiniEngine\Private\HoudiniSplineTranslator.cpp:270)


Here is what my curve input looks like inside unreal.


Here is what the curve input generates inside Houdini.


Any help would be greatly appreciated! Thank you all in advance.