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Farmeadow
Hi,

I was under the asumption that the following setup should render without any problems using Karma XPU but it only displays the volume at frame 1 in a Solaris Desktop as well as when I render it out using a render rop. The volume vanishes after frame 2. I haven't played around with Pyro in Houdini for quite some time and have only recently test rendered a fire WITH smoke which worked flawless. Now I am trying to render just flames using Karma XPU but for some reason I'm encountering the forementioned problem. What am I missing here?
Tanto
Impossible to know from your screenshot, please post your Solaris network, or (even better) your hip file.
Farmeadow
Tanto
Impossible to know from your screenshot, please post your Solaris network, or (even better) your hip file.

Here's my hip.
Tanto
You can correct this by checking the "Flame density" parameter of your pyrosolver's output tab before saving the cache. I also suggest reloading the cache in a Volume lop in Solaris rather than using a sop import.
Farmeadow
fixed it. I have removed the gasdissipate microsolver from inside the pyrosolver and used the dissipation setting on the pyrosolver settings which seemed to fix it. I'll check what I did wrong on that gasdissipate solver later today.
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