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Full Version: The equivalent of Blender's "Extrude Manifold"?
Root » Houdini Indie and Apprentice » The equivalent of Blender's "Extrude Manifold"?
raincole
In Blender, there is a feature called "Extrude Manifold" that allows us to do this:



How to do this in Houdini? The usual PolyExtrude gives this:

CYTE
The modeler plugin has a function called push. The toolset is a great addition to Houdini.
Cheers
CYTE
raincole
As cool as it is... is there a way to do this without third-party plugin?
Aizatulin
You can do it with boolean, I've made some experiments combining extrude with boolean and some cleanup operations.
Kranos
How good is that Push Pull functionality within Modeler plugin? Any close to 3ds Max Smart Extrude implementation? The Blender one is largely unfinished.
Mike_A
Very good. Here is a video from a quite a while back that will give you a flavour. This is the OLD modeller interface, current version is much different and improved.

YouTube https://youtu.be/mQ-Hfq3mwcI?si=I9NFcPpCmy7fQrTw [youtu.be]

Modeller has a discord channel here: https://discord.gg/xR22PP99 [discord.gg]
khomatech
Modeler is well worth the money, this is just one example why.
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