Some attempt to integrate Maya as Houdini Modeling Tool…
I am happy to show live Maya-Houdini integration. All surface information/modification will affect Houdini SOP immediatelly.
That could be completely live connection or “connection-on-demand”, when Houdini geometry will update after mouse button release in Maya (keep the performance of network connection).
Houdini geometry will be re-created after lost connection/houdini crash/geometry deleting accedetly etc.
Video [vimeo.com]
Maya as Houdini modeling tool :)
21941 9 4- vyudin
- Member
- 77 posts
- Joined: 4月 2009
- Offline
- chrism
- スタッフ
- 2544 posts
- Joined: 9月 2007
- Offline
- tuna
- Member
- 1 posts
- Joined: 7月 2005
- Offline
- vyudin
- Member
- 77 posts
- Joined: 4月 2009
- Offline
- PredatorX11
- Member
- 3 posts
- Joined: 9月 2010
- Offline
- vyudin
- Member
- 77 posts
- Joined: 4月 2009
- Offline
- leifdk
- Member
- 48 posts
- Joined: 9月 2008
- Offline
- Gerlandox
- Member
- 46 posts
- Joined: 11月 2011
- Offline
- cyrus_nk
- Member
- 45 posts
- Joined: 3月 2010
- Offline
+1 for Blender and Houdini
http://kaigaraonline.wordpress.com [kaigaraonline.wordpress.com]
tutorials/tips and tricks for Mobile, Photography, GNU/Linux, 2D, 3D, programming.
http://gofortheredpill.wordpress.com [gofortheredpill.wordpress.com]
Change. And food! ^-^
tutorials/tips and tricks for Mobile, Photography, GNU/Linux, 2D, 3D, programming.
http://gofortheredpill.wordpress.com [gofortheredpill.wordpress.com]
Change. And food! ^-^
- sabareeshrg
- Member
- 33 posts
- Joined: 11月 2008
- Offline
-
- Quick Links