Save/load "Houdini Input" parameters with file?
2575 1 1- Hammertale
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- dpernuit
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Hi,
Parameters and inputs are saved on the HoudiniAssetComponent that;s in your level.
They should be preserved, even after a reimport/rebuild of the source HoudiniAsset, but unfortunately, you cannot dump them to a file for later use.
Alternatively, if you want to save a “preset” of your HDA, and are using the v2 plugin, then you can simply create a BP Actor, add a Houdini Asset Component, point it to your HDA, then set your inputs/parameters on the HAC.
The choice of input types is however, currently limited to Geo IN in the current beta.
Parameters and inputs are saved on the HoudiniAssetComponent that;s in your level.
They should be preserved, even after a reimport/rebuild of the source HoudiniAsset, but unfortunately, you cannot dump them to a file for later use.
Alternatively, if you want to save a “preset” of your HDA, and are using the v2 plugin, then you can simply create a BP Actor, add a Houdini Asset Component, point it to your HDA, then set your inputs/parameters on the HAC.
The choice of input types is however, currently limited to Geo IN in the current beta.
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