How to blend Low and High res result of SOP Flip sim

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Hi , I would like to know that the uper res workflow in SOP Flip , Do i need to blend the result of high and low res simulation? and how to do that?

Or I just only need the high res result?
Edited by happybabywzy - 2023年1月5日 07:30:56
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it depends on what you are upressing
if you are upressing the whole sim, then you only need high res result
if you are upressing only a section you may want to combine it with low res everywhere outside of that section and blend them together
here Igor describes one of the ways to blend them https://www.youtube.com/watch?v=merqe0uYrKM [www.youtube.com]
Tomas Slancik
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Igor discusses merging 2 sections of almost very flat areas, what about turbulent oceans and running rivers? I am struggling in both.
https://www.youtube.com/channel/UC4NQi8wpYUbR9wLolfHrZVA [www.youtube.com]
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tamte
here Igor describes one of the ways to blend them https://www.youtube.com/watch?v=merqe0uYrKM [www.youtube.com]

Igor goes into quite a bit of detail, but doesn't quite touch exactly on what's going on inside his blending vops.

Would love to know specific settings (or any other method available) if anyone has tried this approach before?
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GlennimusPrime
tamte
here Igor describes one of the ways to blend them https://www.youtube.com/watch?v=merqe0uYrKM [www.youtube.com]

Igor goes into quite a bit of detail, but doesn't quite touch exactly on what's going on inside his blending vops.

Would love to know specific settings (or any other method available) if anyone has tried this approach before?


I agree, and He didn`t make available to download the hip.
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Pavini
GlennimusPrime
tamte
here Igor describes one of the ways to blend them https://www.youtube.com/watch?v=merqe0uYrKM [www.youtube.com]

Igor goes into quite a bit of detail, but doesn't quite touch exactly on what's going on inside his blending vops.

Would love to know specific settings (or any other method available) if anyone has tried this approach before?


I agree, and He didn`t make available to download the hip.

In houdini 20 you have node call flip volume combine, that do same thing that i did in my presentation in h19.5
its also better then what i had because you can use it for wwater sim blend also
WEB
http://www.igorfx.com/ [igorfx.com]

Vimeo
https://vimeo.com/igorzanic [vimeo.com]
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