When I import a HDA in unreal, Houdini engine syncs just fine, but anything else I get an error and the model doesn't sync.
I am building a HDA where I am using various collision objects from Unreal, and these are of course not registered by Houdini engine.
I'm running Houdini indie 20.5 latest build from Steam and unreal 5.5
I've attached a couple of screen shots here.