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Recent Forum Posts
meaning of divergence free 2012年10月6日3:00
divergence free means the fluid is totally incompressible and the total volume stays the same over the time, otherwise, it will shrink or expand.
The problem of varying specular angle in Mantra Surface 2012年10月5日21:14
Thanks Tomas,
I still experience the problem, and I use your method to replace the input of surface model node inside mantra surface shader, it doesn't work, there's no effect and houdini proceeds its own way just like the parameter has not been modified yet.
Currently I could only mix a new surface model node inside or just construct a totally new material from scratch.
Is that a bug?
Cheers,
Best regards
I still experience the problem, and I use your method to replace the input of surface model node inside mantra surface shader, it doesn't work, there's no effect and houdini proceeds its own way just like the parameter has not been modified yet.
Currently I could only mix a new surface model node inside or just construct a totally new material from scratch.
Is that a bug?
Cheers,
Best regards
The problem of varying specular angle in Mantra Surface 2012年10月5日10:55
Hi guys,
Nice day!
Is there a way to vary the specular angle by procedural noise or texture across the surface, I am trying to modify it inside mantra surface shader without any success, it seems that houdini ignores the effect.
Cheers,
Kind regards,
Nice day!
Is there a way to vary the specular angle by procedural noise or texture across the surface, I am trying to modify it inside mantra surface shader without any success, it seems that houdini ignores the effect.
Cheers,
Kind regards,