Chris Rydalch
goldleaf
About Me
EXPERTISE
Technical Director
INDUSTRY
Film/TV
Houdini Skills
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Recent Forum Posts
timesampled hairprocedural motionblur March 27, 2024, 9:03 p.m.
ronald_a
Is timesampled motionblur supposed to work with the hair procedural in H20 or is it still just vectormotionblur?
Still just velocity or acceleration blur.
Custom Husk Procedurals March 27, 2024, 9:02 p.m.
Ben Toogood Aardman
@robp_sidefx - are you able to give a steer on whether it would be possible enable the SOP GuideDeform 'Arbitrary Geometry' mode within the current Solaris Hair Procedural? We'd be up for customising the hair_graph.bgeo.sc (have had success following the steps mentioned on the other thread to avoid the issue of moving roots to the skin) but only to the level of bypassing/enabling parts of the existing graph.
Does the existing embedded graph have the logic for enabling 'Arbitrary Geometry' in deformation mode and it's just not exposed at the user level, or is the graph a more stripped back implementation?
If it's a no go with hacking the existing hair_graph.bgeo.sc, would implementing that behaviour into the Hair Procedural be a quick and easy thing for Sidefx to do.. or is there a good reason why it's not there already?
many thanks
Well, it's not there mainly because it's the Hair Procedural
It doesn't look like the embedded graph has removed that logic, so customizing the existing graph may work; though it's hard to tell if it's a quick and easy thing or not. We have other ideas/plans in this space (nothing to announce/discuss yet though), so it isn't likely that we'd change the hair procedural this way. But feel free to give it a try, and keep us posted if you wish!
Camera Defaults in Solaris March 6, 2024, 1:02 p.m.
This should be fixed in tomorrow's cut of Houdini 20.0; thanks for the report!