Dennis Kleyn
planetx
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Recent Forum Posts
GameDev Tools Custom Installation Shelf April 24, 2019, 9:16 a.m.
Hi,
Still the same problem for me, even worse now on 17.5 with GameDev 1.131 - I can't get it to work again. Unless I disable GameDev entries, Arnold won't work.
Does anyone have a working .env for hou 17.5 with arnold & GDT installed?
Thanks,
jasper
Still the same problem for me, even worse now on 17.5 with GameDev 1.131 - I can't get it to work again. Unless I disable GameDev entries, Arnold won't work.
Does anyone have a working .env for hou 17.5 with arnold & GDT installed?
Thanks,
jasper
Working with imported FBX hierarchy - bunch of questions Oct. 19, 2018, 4:55 a.m.
Hi, I'm trying this out, and I always get this error:
Traceback (most recent call last):
File “Selection to Object Merge”, line 15, in <module>
AttributeError: ‘NoneType’ object has no attribute ‘destroy’
If I comment out line 15 I get an object merge that references itself as input (not working).
Any ideas? H17.0.
Thanks,
Jasper
Traceback (most recent call last):
File “Selection to Object Merge”, line 15, in <module>
AttributeError: ‘NoneType’ object has no attribute ‘destroy’
If I comment out line 15 I get an object merge that references itself as input (not working).
Any ideas? H17.0.
Thanks,
Jasper
$N - variable in filenames not working in H16? June 23, 2017, 4:36 a.m.
Hi,
I'm cashing out a sim with 2 substeps and framestep set to 0,5.
Now if, in my File Cache node, I set $F to $N, every frame is saved with nothing at the place of the frame (so name.compressed_cache..bgeo), effectively I only get one file because it gets overwritten each time.
$T works better, but it creates very fractional numbers (name.compressed_cache.6.0833333333333.bgeo) - plus, it doesn't work when reading the cache back.
Is $N not valid in H16? Or how do I get incremental filenumbers instead?
I'm cashing out a sim with 2 substeps and framestep set to 0,5.
Now if, in my File Cache node, I set $F to $N, every frame is saved with nothing at the place of the frame (so name.compressed_cache..bgeo), effectively I only get one file because it gets overwritten each time.
$T works better, but it creates very fractional numbers (name.compressed_cache.6.0833333333333.bgeo) - plus, it doesn't work when reading the cache back.
Is $N not valid in H16? Or how do I get incremental filenumbers instead?