Basic Material Style Sheets in Houdini 

A very basic tutorial about how you can use Material Style Sheets to shade your packed primitives in Houdini.

COMMENTS

  • robAtTendril 3 months, 2 weeks ago  | 

    Viewport behavior in 16.0.671 is different and similarly broken for Primitive Group Condition - asterisk catch-all doesn't work on render or in viewport but setting via ranges eg. 0.99 does work in render...

  • robAtTendril 3 months, 2 weeks ago  | 

    that last comment is when using primitives - behavior is as expected with polygons as primitive type ;)

Please log in to leave a comment.