This lesson shows how to use the Shatter option in Houdini's Boolean tool.

CREATED BY

SIDEFX

For over thirty five years, SideFX has been providing artists with procedural 3D animation and visual effects tools designed to create the highest-quality cinematic results. We are passionate about what our customers do because our roots are in production, both as artists and as pioneering technical innovators.

More from SideFX

COMMENTS

  • Strob 7 years, 1 month ago  | 

    Amazing tool thanks for the tutorial! Nice to see some serious advancement in Houdini modeling.

  • ebee 7 years, 1 month ago  | 

    Can you add another bevel to the outer edges of the first bevel in this case? So that the edges of the carved out area would be smooth.

  • SergVideo 7 years ago  | 

    Thank you! It's very interesting. Could you share the project file as it contains a lot of interesting moments?

  • teriyakistyle 6 years, 8 months ago  | 

    40 or 50 clicks and a dozen or so adjustments for a single panel line seems inefficient - not sure I would call this quick or easy.

  • RyuKu 6 years, 5 months ago  | 

    Thank you for the tutorial. Could you tell - if there is among created nodes the parameter allowing us to make Shatter not inside of geometry, but outside?

  • art3mis 5 years ago  | 

    Why no scene file?

  • wilking131 8 months, 3 weeks ago  | 

    if the sample is more easier,it will be better

Please log in to leave a comment.