In this tutorial I am going to cover how to create an anistropic metal shader in Houdini.

NOTE: When you are creating a custom anistropic map/texture, make sure you create a 32-bit image otherwise you will see strange artifacts in your render.

CREATED BY

ROHAN DALVI

Rohan has always been interested in film and animation which led him to life as a 3D artist. He was also passionate about teaching so he started his own “Institute for Advanced Animation.” He primarily concentrated on teaching software skills while working on design visualization, motion graphics, industrial animations and also some medical renderings. He then stumbled upon Houdini and the rest is history as his many Houdini tutorials have helped artists from around the world get into the world of proceduralism.

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