Project file can be purchased here:
https://gumroad.com/davidtorno
This week I am breaking down my entry for day 08 Mud. In this tutorial I will show how to setup a flip simulation, vary the viscosity with VOPs, how to inject forces at randomized intervals to emulate air pockets escaping, vellum brush for sculpting the initial mud shape, creative group expression solutions to make selections, and more.
Some highlight points of the breakdown video:
- 00:00:00 - Entry overview
- 00:03:49 - Mud container build
- 00:05:15 - Flip source build 1
- 00:09:12 - Vellum constraints & Vellum brush
- 00:18:46 - Variable viscosity build
- 00:25:00 - Air pocket forces build
- 00:42:56 - Flip source build 1 sim
- 00:56:29 - Flip source build 2/group expression
- 01:08:58 - Render breakouts
- 01:10:13 - Camera settings
- 01:12:25 - Lighting
- 01:13:46 - Redshift3D materials
- 01:16:33 - Render settings
- 01:17:30 - Project specs code explanation
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