First Steps - Intro Series Lesson 2

In this module we will delve deeper into Houdini’s unique user interface and become comfortable using Houdini’s traditional modeling tools. Building a small hard surface model, we will learn how to group geometry, use the poly bevel, extrude, split, and knife tools. In addition we will look at the creep and ray tools.

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SIDEFX

For over thirty five years, SideFX has been providing artists with procedural 3D animation and visual effects tools designed to create the highest-quality cinematic results. We are passionate about what our customers do because our roots are in production, both as artists and as pioneering technical innovators.

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COMMENTS

  • Rhuan 5 years, 7 months ago  | 

    May i ask why we used the circle + sweep + skin to make the pipe instead of a polywire node?

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