Varomix Monday Trix - HOUDINI - UE4 - Flag Animation to Unreal Engine 4

Welcome to Varomix Monday Trix, in this series I'll show you tricks that I've learned along the way in my career, some are really simple but I think all of them will be useful.In this video we will learn how to animate a flag in Houdini without any simulation, make it loopable and then take it to Unreal Engine 4

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CREATED BY

VAROMIX WEY

Varomix has created a vast library of Houdini training over years. Recently he has started on his own venture with MIX Training, a training and community resource for Houdini, Unreal Engine, Python and much more. He also works as a procedural artists at AI.Reverie, building worlds to aid computer vision algorithms. If that alone is not enough, Varomix also find a little escape through his metal band WEYEZ.

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COMMENTS

  • DanTrip76 7 years, 2 months ago  | 

    I love this trick! I am just learning Houdini, and looking to put procedural assets in my work, Thanks! Keep em coming!

  • DanTrip76 7 years, 2 months ago  | 

    Well I loved the video and I am all the way to 15 minutes, but I am getting stuck on the VertexAnimationRig python script, I am getting this message:
    No Module named VertexAnimationRig (then in the details): Traceback (most recent call last):
    File "vertexAnimationRig", line 16, in <module>
    ImportError: No module named VertexAnimationRig

    Any help would be great!

  • DanTrip76 7 years, 2 months ago  | 

    Ok, so I looked around for an answer to no avail. My intuition was that Houdini was not seeing these scripts where the video instructed to put them. I looked through the Houdini folder and saw "python2.7libs" folder and thought I'd give it a try. After placing them and without even restarting Houdini I hit the "Vertex Animation Rig" shelf button and the script ran successfully! Well here's to a lucky guess!

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