This is an introduction to Material Based Destruction in Houdini 18.
Houdini 18 has introduced many exciting new tools to make destruction workflow faster and more efficient. This tutorial covers:
- Using the RBD Material Fracture Node
- Using multiple constraint types
- Creating constraints procedurally
- Fracturing glass efficiently
- Managing your network for efficiency
- Inspecting and visualizing attributes
- Debugging issues
The tutorial is available here.
COMMENTS
Jorge Diaz 4 years, 11 months ago |
I see the lost boys logo, I click, I akm a simple man
Glenn Butler 4 years, 11 months ago |
Click on the orange "here" in "The tutorial is available here", if that is what you are asking. ;)
Please log in to leave a comment.