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In this tutorial we will model a ceramic bowl, we will use attributes, groups and you will learn new UV generation techniques.
Explore the art of crafting a beautiful ceramic bowl.
You'll start by learning the basics of Houdini procedural modeling workflow, including how to create and manipulate nodes, and how to use expressions, attributes, groups to create complex parametric models.
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COMMENTS
DevoStevo 9 months, 3 weeks ago |
I think my polyextrude on the pointvop noise turned some of my polys inside out & my uvflatten was warning me that my "View state disabled due to degenerate topology in input."
Any suggestions on how to fix?
ciusradu 9 months, 3 weeks ago |
if it's a warning, you can ignore it, if it's an error, reduce the noise intensity
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