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virtual | ~HdMaterialNetworkInterface ()=default |
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virtual SdfPath | GetMaterialPrimPath () const =0 |
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virtual TfTokenVector | GetNodeNames () const =0 |
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virtual TfToken | GetNodeType (const TfToken &nodeName) const =0 |
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virtual TfTokenVector | GetNodeTypeInfoKeys (const TfToken &nodeName) const =0 |
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virtual VtValue | GetNodeTypeInfoValue (const TfToken &nodeName, const TfToken &key) const =0 |
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virtual TfTokenVector | GetAuthoredNodeParameterNames (const TfToken &nodeName) const =0 |
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virtual VtValue | GetNodeParameterValue (const TfToken &nodeName, const TfToken ¶mName) const =0 |
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virtual TfTokenVector | GetNodeInputConnectionNames (const TfToken &nodeName) const =0 |
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virtual InputConnectionVector | GetNodeInputConnection (const TfToken &nodeName, const TfToken &inputName) const =0 |
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virtual void | DeleteNode (const TfToken &nodeName)=0 |
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virtual void | SetNodeType (const TfToken &nodeName, const TfToken &nodeType)=0 |
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virtual void | SetNodeParameterValue (const TfToken &nodeName, const TfToken ¶mName, const VtValue &value)=0 |
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virtual void | DeleteNodeParameter (const TfToken &nodeName, const TfToken ¶mName)=0 |
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virtual void | SetNodeInputConnection (const TfToken &nodeName, const TfToken &inputName, const InputConnectionVector &connections)=0 |
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virtual void | DeleteNodeInputConnection (const TfToken &nodeName, const TfToken &inputName)=0 |
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virtual TfTokenVector | GetTerminalNames () const =0 |
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virtual InputConnectionResult | GetTerminalConnection (const TfToken &terminalName) const =0 |
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virtual void | DeleteTerminal (const TfToken &terminalName)=0 |
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virtual void | SetTerminalConnection (const TfToken &terminalName, const InputConnection &connection)=0 |
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Abstract interface for querying and mutating a material network.
This is useful for implementing matfilt functions which can be reused by future scene index implementations.
NOTE: Subclasses make no guarantee of thread-safety even for the const accessors as they might make use of internal caching for optimization. Should you want to read from a material from multiple threads, create a thread-specific interface instance. The non-const methods should never be considered thread-safe from multiple interface instances backed from the same concrete data.
Definition at line 48 of file materialNetworkInterface.h.