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bool | needAllComponents () const override |
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RUVectorFunc | getVectorFunction () const override |
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virtual bool | eachComponentDifferent () const |
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virtual RUPixelFunc | getPixelFunction () const |
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virtual void | getPixelShader (UT_String &frag_shader) |
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void | addConstant (const char *name, UT_GPUType type, int vectorsize, const void *data, int array_size=1) |
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void | addLocal (const char *name, UT_GPUType type, int vectorsize) |
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void | addArray (const char *name, UT_GPUType type, int vectorsize, int width, int height, const void *data) |
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void | addArray (const char *name, UT_GPUType type, int vectorsize, int width, int height, const void *data1, const void *data2, const void *data3, const void *data4) |
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void | addFunction (const char *function_name, const char *code) |
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void | usesGlobal (const char *name) |
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int | getFunctionIndex () const |
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int | getNumComps () const |
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Definition at line 19 of file RU_ColorFunctions.h.