I am currently working on a Houdini Crowd Simulation. When I open the hip file, I can see a bridge model and agents placed on the bridge. However, I am experiencing the following issues:
1. In /obj/agent, I set the direction using attribwrangle1, but when I run the simulation in dopnet, the agents are facing different directions.
2. I would like the agents to stay within the bridge area, but they keep moving outside of it.
I need help with crowd simulation.
374 4 0- realricecakecookie
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- Enivob
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You do have some setup issues on the crowd solver. Your SOP path for the terrain points to the out for your agents. Try pointing it to the /out for your leg/bridge. Change the mode from Direction vector to UP Attribute.
Edited by Enivob - April 20, 2024 07:36:11
Using Houdini Indie 20.0
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
- realricecakecookie
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- 10 posts
- Joined: Feb. 2023
- Offline
- realricecakecookie
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- 10 posts
- Joined: Feb. 2023
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- realricecakecookie
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