Hi, I am currently trying to create fur for characters in our game. I have made several tests on different softwares, and so far houdini seems like the best option for what I am going for.
Here is the problem: I can't seem to figure out how to export it.
I have my hair generators, and want to try to export it for Unreal Engine 5. However, the rop alembic (and rop fbx, as well as any kind of export) doesn't seem to work, and exports empty objects.
In Unreal, the object can't be created (Output Log is empty, as well as the console), and in 3DS Max, there seems to be no file, as it imports an empty abc container.
Inside a geo node, I have an object merge plugged into a haircard generator (it works and generates the cards), and then I simply have my hair and hair cards plugged separately in their respective alembic exporters. The hair doesn't export at all, the haircards exports empty objects. I tried going for File->export->alembic, but i cannot access any of the OUT nodes from here.
Any ideas on what i should do?