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#include "BM_API.h"
#include <UT/UT_Array.h>
#include <UT/UT_String.h>
#include <UT/UT_SymbolTable.h>
#include <PI/PI_ResourceManager.h>
Go to the source code of this file.
Classes | |
class | BM_ResourceManager |
Typedefs | |
typedef BM_State *(* | BM_StateConstructor )(BM_View &, PI_StateTemplate &, BM_SceneManager *) |
typedef BM_Handle *(* | BM_HandleConstructor )(BM_SceneManager &, PI_HandleTemplate &) |
typedef BM_OpHandleLink *(* | BM_PIConstructor )(BM_SceneManager &, PI_PITemplate &) |
typedef BM_InputSelector *(* | BM_SelectorConstructor )(BM_View &, PI_SelectorTemplate &) |
typedef BM_Handle*(* BM_HandleConstructor)(BM_SceneManager &, PI_HandleTemplate &) |
Definition at line 34 of file BM_ResourceManager.h.
typedef BM_OpHandleLink*(* BM_PIConstructor)(BM_SceneManager &, PI_PITemplate &) |
Definition at line 36 of file BM_ResourceManager.h.
typedef BM_InputSelector*(* BM_SelectorConstructor)(BM_View &, PI_SelectorTemplate &) |
Definition at line 38 of file BM_ResourceManager.h.
typedef BM_State*(* BM_StateConstructor)(BM_View &, PI_StateTemplate &, BM_SceneManager *) |
Definition at line 32 of file BM_ResourceManager.h.
BM_API BM_ResourceManager* BMgetResourceManager | ( | ) |
SYS_VISIBILITY_EXPORT void newHandle | ( | BM_ResourceManager * | m | ) |
SYS_VISIBILITY_EXPORT void newModelState | ( | BM_ResourceManager * | m | ) |
Definition at line 55 of file MSS_BrushHairLen.C.
SYS_VISIBILITY_EXPORT void newOpHandleBinding | ( | BM_ResourceManager * | m | ) |
SYS_VISIBILITY_EXPORT void newOpHandleLink | ( | BM_ResourceManager * | m | ) |
SYS_VISIBILITY_EXPORT void newSelector | ( | BM_ResourceManager * | m | ) |
Definition at line 37 of file MSS_BrushHairLenSelector.C.