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EUC_Object.C
Go to the documentation of this file.
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/*
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* Copyright (c) 2024
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* Side Effects Software Inc. All rights reserved.
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*
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* Redistribution and use of Houdini Development Kit samples in source and
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* binary forms, with or without modification, are permitted provided that the
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* following conditions are met:
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* 1. Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* 2. The name of Side Effects Software may not be used to endorse or
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* promote products derived from this software without specific prior
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* written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY SIDE EFFECTS SOFTWARE `AS IS' AND ANY EXPRESS
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* OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN
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* NO EVENT SHALL SIDE EFFECTS SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
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* OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
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* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*----------------------------------------------------------------------------
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* Defines the atomic objects defined in euclidean geometry,
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* the circle, the line, and the point
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*/
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#include "
EUC_Object.h
"
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using namespace
HDK_Sample;
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//
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// EUC_Object
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//
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EUC_Object::EUC_Object
()
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{
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myCd
= 1;
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myVisible
=
true
;
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}
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EUC_Object::~EUC_Object
()
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{
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}
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void
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EUC_Object::setLook
(
bool
visible,
const
UT_Vector3
&cd)
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{
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myVisible
= visible;
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myCd
= cd;
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}
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//
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// EUC_Point
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//
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EUC_Point::EUC_Point
() :
EUC_Object
()
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{
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myPos
= 0;
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}
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EUC_Point::EUC_Point
(
const
UT_Vector2
&pos) :
EUC_Object
()
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{
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myPos
= pos;
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}
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EUC_Point::~EUC_Point
()
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{
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}
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//
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// EUC_Line
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//
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EUC_Line::EUC_Line
() :
EUC_Object
()
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{
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myPts
[0] = 0;
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myPts
[1] = 0;
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}
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EUC_Line::~EUC_Line
()
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{
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}
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//
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// EUC_Circle
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//
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EUC_Circle::EUC_Circle
() :
EUC_Line
()
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{
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}
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EUC_Circle::~EUC_Circle
()
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{
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}
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float
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EUC_Circle::getRadius
()
const
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{
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UT_Vector2
diff;
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diff =
myPts
[0] -
myPts
[1];
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return
diff.
length
();
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}
HDK_Sample::EUC_Line::myPts
UT_Vector2 myPts[2]
Definition:
EUC_Object.h:89
HDK_Sample::EUC_Point::EUC_Point
EUC_Point()
Definition:
EUC_Object.C:57
HDK_Sample::EUC_Circle::getRadius
float getRadius() const
Definition:
EUC_Object.C:96
HDK_Sample::EUC_Object
Definition:
EUC_Object.h:45
HDK_Sample::EUC_Point::myPos
UT_Vector2 myPos
Definition:
EUC_Object.h:74
UT_Vector3T< float >
UT_Vector2T< float >
HDK_Sample::EUC_Line::~EUC_Line
~EUC_Line() override
Definition:
EUC_Object.C:80
UT_Vector2T::length
constexpr SYS_FORCE_INLINE T length() const noexcept
Definition:
UT_Vector2.h:294
HDK_Sample::EUC_Point::~EUC_Point
~EUC_Point() override
Definition:
EUC_Object.C:67
HDK_Sample::EUC_Line::EUC_Line
EUC_Line()
Definition:
EUC_Object.C:74
HDK_Sample::EUC_Object::EUC_Object
EUC_Object()
Definition:
EUC_Object.C:37
HDK_Sample::EUC_Object::~EUC_Object
virtual ~EUC_Object()
Definition:
EUC_Object.C:43
HDK_Sample::EUC_Object::myVisible
bool myVisible
Definition:
EUC_Object.h:57
HDK_Sample::EUC_Circle::EUC_Circle
EUC_Circle()
Definition:
EUC_Object.C:87
HDK_Sample::EUC_Object::setLook
void setLook(bool visible, const UT_Vector3 &cd)
Definition:
EUC_Object.C:48
EUC_Object.h
HDK_Sample::EUC_Line
Definition:
EUC_Object.h:77
HDK_Sample::EUC_Object::myCd
UT_Vector3 myCd
Definition:
EUC_Object.h:58
HDK_Sample::EUC_Circle::~EUC_Circle
~EUC_Circle() override
Definition:
EUC_Object.C:91
samples
euclid
EUC_Object.C
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