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FBX_Common.h File Reference
#include "FBX_API.h"
#include <UT/UT_StringHolder.h>
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Classes

class  FBX_ImportOptions
 
class  FBX_ObjectTypeFilter
 

Namespaces

 FBX_Names
 

Enumerations

enum  FBX_TextureCoordinatesNamingType { FBX_TextureCoordinatesNamingHoudini = 0, FBX_TextureCoordinatesNamingFBX }
 
enum  FBX_MaterialImportType { FBX_MaterialImportAsFBXShaders = 0, FBX_MaterialImportAsVOPNetworks, FBX_MaterialImportAsPrincipledShaders }
 
enum  FBX_CompatibilityModeType { FBX_CompatibilityModeStandard = 0, FBX_CompatibilityModeMaya }
 

Variables

FBX_API const UT_StringHolder FBX_Names::fbx_skinblendweight
 

Enumeration Type Documentation

Enumerator
FBX_CompatibilityModeStandard 
FBX_CompatibilityModeMaya 

Definition at line 35 of file FBX_Common.h.

Enumerator
FBX_MaterialImportAsFBXShaders 
FBX_MaterialImportAsVOPNetworks 
FBX_MaterialImportAsPrincipledShaders 

Definition at line 29 of file FBX_Common.h.

Enumerator
FBX_TextureCoordinatesNamingHoudini 
FBX_TextureCoordinatesNamingFBX 

Definition at line 24 of file FBX_Common.h.