HDK
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#include "GR_API.h"
#include "GR_Defines.h"
#include "GR_DrawParms.h"
#include "GR_SceneItem.h"
#include <UT/UT_IntrusivePtr.h>
#include <UT/UT_Map.h>
#include <UT/UT_NonCopyable.h>
#include <UT/UT_OptionEntry.h>
#include <UT/UT_RWLock.h>
#include <UT/UT_StringMap.h>
#include <UT/UT_StringHolder.h>
#include <UT/UT_UniquePtr.h>
#include <UT/UT_VectorTypes.h>
#include <UT/UT_Vector2.h>
#include <UT/UT_Vector3.h>
#include <UT/UT_Matrix4.h>
#include <UT/UT_Debug.h>
#include <DEP/DEP_MicroNode.h>
Go to the source code of this file.
Classes | |
class | GR_Material |
class | GR_MaterialAtlas |
class | GR_MaterialParms |
This is a fast, non-string access and cut-down version of UT_Options. More... | |
class | GR_ShaderCache |