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GR_Material.h File Reference
#include "GR_API.h"
#include "GR_Defines.h"
#include "GR_DrawParms.h"
#include "GR_SceneItem.h"
#include <UT/UT_IntrusivePtr.h>
#include <UT/UT_Map.h>
#include <UT/UT_NonCopyable.h>
#include <UT/UT_OptionEntry.h>
#include <UT/UT_RWLock.h>
#include <UT/UT_StringMap.h>
#include <UT/UT_StringHolder.h>
#include <UT/UT_UniquePtr.h>
#include <UT/UT_VectorTypes.h>
#include <UT/UT_Vector2.h>
#include <UT/UT_Vector3.h>
#include <UT/UT_Matrix4.h>
#include <UT/UT_Debug.h>
#include <DEP/DEP_MicroNode.h>
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Classes

class  GR_Material
 
class  GR_MaterialAtlas
 
class  GR_MaterialParms
 This is a fast, non-string access and cut-down version of UT_Options. More...
 
class  GR_ShaderCache