HDK
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#include "GU_API.h"
#include "GU_AgentRig.h"
#include "GU_AgentShapeDeformer.h"
#include "GU_AgentLinearSkinDeformer.h"
#include "GU_AgentShapeLib.h"
#include "GU_PackedImpl.h"
#include <SYS/SYS_Deprecated.h>
#include <UT/UT_BoundingBox.h>
#include <UT/UT_Map.h>
#include <UT/UT_Optional.h>
#include <UT/UT_VectorTypes.h>
Go to the source code of this file.
Classes | |
class | GU_AgentLayer |
struct | GU_AgentLayer::ShapeBindingData |
Used to store the result of parsing a shape binding from a JSON file. More... | |
struct | GU_AgentLayer::LayerData |
Used to store the result of parsing a layer from a JSON file. More... | |
class | GU_AgentLayer::ShapeBinding |
Typedefs | |
typedef UT_IntrusivePtr < GU_AgentLayer > | GU_AgentLayerPtr |
typedef UT_IntrusivePtr< const GU_AgentLayer > | GU_AgentLayerConstPtr |
Functions | |
SYS_VISIBILITY_EXPORT void | GUregisterAgentShapeDeformer (void *) |
Entry point for registering custom deformers. More... | |
typedef UT_IntrusivePtr<const GU_AgentLayer> GU_AgentLayerConstPtr |
Definition at line 28 of file GU_AgentLayer.h.
typedef UT_IntrusivePtr<GU_AgentLayer> GU_AgentLayerPtr |
Definition at line 26 of file GU_AgentLayer.h.
SYS_VISIBILITY_EXPORT void GUregisterAgentShapeDeformer | ( | void * | ) |
Entry point for registering custom deformers.