HDK
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#include <MaterialXGenShader/Export.h>
#include <MaterialXGenShader/GenOptions.h>
#include <MaterialXGenShader/GenUserData.h>
#include <MaterialXGenShader/ShaderNode.h>
#include <MaterialXFormat/File.h>
Go to the source code of this file.
Classes | |
class | GenContext |
class | ClosureContext |
class | ScopedSetClosureParams |
class | ScopedSetVariableName |
A RAII class for overriding port variable names. More... | |
Typedefs | |
using | ApplicationVariableHandler = std::function< void(ShaderNode *, GenContext &)> |
A standard function to allow for handling of application variables for a given node. More... | |
Context classes for shader generation
Definition in file GenContext.h.
using ApplicationVariableHandler = std::function<void(ShaderNode*, GenContext&)> |
A standard function to allow for handling of application variables for a given node.
Definition at line 25 of file GenContext.h.