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#include <MaterialXRender/ShaderMaterial.h>
#include <MaterialXRenderGlsl/GlslProgram.h>
#include <MaterialXGenGlsl/GlslShaderGenerator.h>
#include <MaterialXGenShader/UnitSystem.h>
Go to the source code of this file.
Classes | |
class | GlslMaterial |
Typedefs | |
using | GlslMaterialPtr = std::shared_ptr< class GlslMaterial > |
GLSL material helper classes
Definition in file GlslMaterial.h.
using GlslMaterialPtr = std::shared_ptr<class GlslMaterial> |
Definition at line 20 of file GlslMaterial.h.