HDK
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#include <MaterialXRenderGlsl/Export.h>
#include <MaterialXRender/Camera.h>
#include <MaterialXRender/GeometryHandler.h>
#include <MaterialXRender/ImageHandler.h>
#include <MaterialXRender/LightHandler.h>
#include <MaterialXGenShader/Shader.h>
Go to the source code of this file.
Classes | |
class | GlslProgram |
struct | GlslProgram::Input |
Typedefs | |
using | GlslProgramPtr = std::shared_ptr< class GlslProgram > |
GLSL Program interfaces
Definition in file GlslProgram.h.
using GlslProgramPtr = std::shared_ptr<class GlslProgram> |
Definition at line 24 of file GlslProgram.h.