HUSD_API bool HUSDapplyCrowdProcedural(HUSD_AutoWriteLock &lock, const HUSD_PathSet &prim_paths, const HUSD_Path &camera_path, const UT_Vector2i &resolution, const HUSD_TimeCode &time_sample, fpreal lod_threshold, fpreal offscreen_quality, bool optimize_identical_poses, bool bake_all_agents, const HUSD_Path &prototype_material, const HUSD_Path &instance_material, const HUSD_Path &default_material)