HDK
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Functions | |
HUSD_API bool | HUSDapplyCrowdProcedural (HUSD_AutoWriteLock &lock, const HUSD_PathSet &prim_paths, const HUSD_Path &camera_path, const UT_Vector2i &resolution, const HUSD_TimeCode &time_sample, fpreal lod_threshold, bool optimize_identical_poses, const HUSD_Path &prototype_material, const HUSD_Path &instance_material, const HUSD_Path &default_material) |
HUSD_API bool HUSDapplyCrowdProcedural | ( | HUSD_AutoWriteLock & | lock, |
const HUSD_PathSet & | prim_paths, | ||
const HUSD_Path & | camera_path, | ||
const UT_Vector2i & | resolution, | ||
const HUSD_TimeCode & | time_sample, | ||
fpreal | lod_threshold, | ||
bool | optimize_identical_poses, | ||
const HUSD_Path & | prototype_material, | ||
const HUSD_Path & | instance_material, | ||
const HUSD_Path & | default_material | ||
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For instanced SkelRoot prims which are at a low LOD and have a similar pose to another agent, convert these to instances of the exemplar agent's deformed geometry.