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HUSD_ManagePrims.h
Go to the documentation of this file.
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/*
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* Copyright 2019 Side Effects Software Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifndef __HUSD_ManagePrims_h__
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#define __HUSD_ManagePrims_h__
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#include "
HUSD_API.h
"
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#include "
HUSD_DataHandle.h
"
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#include "
HUSD_TimeCode.h
"
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#include <
UT/UT_StringHolder.h
>
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class
HUSD_API
HUSD_ManagePrims
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{
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public
:
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HUSD_ManagePrims
(
HUSD_AutoLayerLock
&lock);
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~
HUSD_ManagePrims
();
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// Copy a primspec from one location to another.
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bool
copyPrim(
const
UT_StringRef
&source_primpath,
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const
UT_StringRef
&dest_primpath,
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const
UT_StringRef
&parentprimtype)
const
;
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// Move a primspec from one location to another.
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bool
movePrim(
const
UT_StringRef
&source_primpath,
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const
UT_StringRef
&dest_primpath,
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const
UT_StringRef
&parentprimtype)
const
;
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// Delete a primspec.
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bool
deletePrim(
const
UT_StringRef
&primpath)
const
;
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// Set the reference value for a primitive.
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bool
setPrimReference(
const
UT_StringRef
&primpath,
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const
UT_StringRef
&reffilepath,
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const
UT_StringRef
&refprimpath,
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bool
as_payload)
const
;
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// Set the transform for a primitive.
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bool
setPrimXform(
const
UT_StringRef
&primpath,
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const
UT_Matrix4D
&xform)
const
;
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// Set a variant set/name for a primitive.
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bool
setPrimVariant(
const
UT_StringRef
&primpath,
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const
UT_StringRef
&variantset,
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const
UT_StringRef
&variantname);
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bool
setPrimVisibility(
const
UT_StringRef
&primpath,
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bool
makevisible);
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bool
setPrimActivation(
const
UT_StringRef
&primpath,
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bool
makeactive);
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bool
setPrimInstanceable(
const
UT_StringRef
&primpath,
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bool
makeinstanceable);
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bool
setPrimKind(
const
UT_StringRef
&primpath,
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const
UT_StringRef
&kind);
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int
primEditorNodeId
()
const
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{
return
myPrimEditorNodeId; }
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void
setPrimEditorNodeId
(
int
nodeid)
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{ myPrimEditorNodeId = nodeid; }
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private
:
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HUSD_AutoLayerLock
&myLayerLock;
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int
myPrimEditorNodeId;
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};
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#endif
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UT_Matrix4T< fpreal64 >
HUSD_API
#define HUSD_API
Definition:
HUSD_API.h:32
UT_StringRef
Definition:
UT_StringHolder.h:188
HUSD_ManagePrims::primEditorNodeId
int primEditorNodeId() const
Definition:
HUSD_ManagePrims.h:69
HUSD_ManagePrims::setPrimEditorNodeId
void setPrimEditorNodeId(int nodeid)
Definition:
HUSD_ManagePrims.h:71
HUSD_API.h
UT_StringHolder.h
HUSD_ManagePrims
Definition:
HUSD_ManagePrims.h:26
HUSD_TimeCode.h
HUSD_DataHandle.h
HUSD_AutoLayerLock
Definition:
HUSD_DataHandle.h:289
HUSD
HUSD_ManagePrims.h
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