6 #ifndef MATERIALX_IMAGENODEMDL_H
7 #define MATERIALX_IMAGENODEMDL_H
shared_ptr< ShaderNodeImpl > ShaderNodeImplPtr
Shared pointer to a ShaderNodeImpl.
void emitFunctionCall(const ShaderNode &node, GenContext &context, ShaderStage &stage) const override
Emit the function call or inline source code for given node instance in the given context...
#define MATERIALX_NAMESPACE_BEGIN
static ShaderNodeImplPtr create()
virtual bool isEditable(const ShaderInput &) const
static const string FLIP_V
the empty string ""
virtual void addInputs(ShaderNode &node, GenContext &context) const
Add additional inputs on a node.
Image node implementation for MDL.
#define MATERIALX_NAMESPACE_END