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computePipeline.h
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1 //
2 // Copyright 2020 Pixar
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5 // with the following modification; you may not use this file except in
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24 #ifndef PXR_IMAGING_HGIGL_COMPUTE_PIPELINE_H
25 #define PXR_IMAGING_HGIGL_COMPUTE_PIPELINE_H
26 
27 #include "pxr/pxr.h"
29 #include "pxr/imaging/hgiGL/api.h"
30 
31 
33 
34 
35 /// \class HgiGLComputePipeline
36 ///
37 /// OpenGL implementation of HgiComputePipeline.
38 ///
40 {
41 public:
42  HGIGL_API
43  ~HgiGLComputePipeline() override;
44 
45  /// Apply pipeline state
46  HGIGL_API
47  void BindPipeline();
48 
49 protected:
50  friend class HgiGL;
51 
52  HGIGL_API
54 
55 private:
56  HgiGLComputePipeline() = delete;
57  HgiGLComputePipeline & operator=(const HgiGLComputePipeline&) = delete;
59 };
60 
61 
63 
64 #endif
HGIGL_API void BindPipeline()
Apply pipeline state.
HGIGL_API ~HgiGLComputePipeline() override
Definition: hgi.h:71
#define HGIGL_API
Definition: api.h:40
PXR_NAMESPACE_CLOSE_SCOPE PXR_NAMESPACE_OPEN_SCOPE
Definition: path.h:1432
#define PXR_NAMESPACE_CLOSE_SCOPE
Definition: pxr.h:91