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PRM_ParmNameMap.h
Go to the documentation of this file.
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/*
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* PROPRIETARY INFORMATION. This software is proprietary to
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* Side Effects Software Inc., and is not to be reproduced,
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* transmitted, or disclosed in any way without written permission.
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*
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* NAME: PRM_ParmNameMap.h ( PRM Library, C++)
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*
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* COMMENTS: A symbol table used to perform parameter name mapping when
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* loading old parameters. This is really just a symbol table
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* which knows how to properly destruct itself, and is cheaper to
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* construct, destruct since the table is only created if there's
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* a mapping created.
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*/
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#ifndef __PRM_ParmNameMap__
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#define __PRM_ParmNameMap__
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#include "
PRM_API.h
"
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class
UT_StringHolder
;
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template
<
typename
T>
class
UT_SymbolMap
;
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class
PRM_API
PRM_ParmNameMap
{
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public
:
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PRM_ParmNameMap
() { myTable = 0; }
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~
PRM_ParmNameMap
();
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void
addMap(
const
char
*oldname,
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const
char
*newname);
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const
char
*findName(
const
char
*oldname)
const
;
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private
:
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UT_SymbolMap<UT_StringHolder>
*myTable;
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};
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#endif
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PRM_ParmNameMap::PRM_ParmNameMap
PRM_ParmNameMap()
Definition:
PRM_ParmNameMap.h:25
UT_StringHolder
Definition:
UT_StringHolder.h:999
PRM_ParmNameMap
Definition:
PRM_ParmNameMap.h:23
PRM_API.h
UT_SymbolMap
Definition:
PI_ImportUtils.h:22
PRM_API
#define PRM_API
Definition:
PRM_API.h:10
PRM
PRM_ParmNameMap.h
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