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Generates volumetric primitives, e.g. sphere, torus etc, as NanoVDB grid. More...
Go to the source code of this file.
Namespaces | |
nanovdb | |
Macros | |
#define | NANOVDB_PARALLEL_PRIMITIVES |
Functions | |
template<typename BuildT = float, typename BufferT = HostBuffer> | |
enable_if< is_same< float, BuildT >::value||is_same < double, BuildT >::value, GridHandle< BufferT > >::type | nanovdb::createLevelSetSphere (double radius=100.0, const Vec3d ¢er=Vec3d(0), double voxelSize=1.0, double halfWidth=3.0, const Vec3d &origin=Vec3d(0), const std::string &name="sphere_ls", StatsMode sMode=StatsMode::Default, ChecksumMode cMode=ChecksumMode::Default, const BufferT &buffer=BufferT()) |
Returns a handle to a narrow-band level set of a sphere. More... | |
template<typename BuildT , typename BufferT = HostBuffer> | |
enable_if< is_same< Fp4, BuildT >::value||is_same< Fp8, BuildT >::value||is_same< Fp16, BuildT >::value, GridHandle < BufferT > >::type | nanovdb::createLevelSetSphere (double radius=100.0, const Vec3d ¢er=Vec3d(0), double voxelSize=1.0, double halfWidth=3.0, const Vec3d &origin=Vec3d(0), const std::string &name="sphere_ls", StatsMode sMode=StatsMode::Default, ChecksumMode cMode=ChecksumMode::Default, bool ditherOn=false, const BufferT &buffer=BufferT()) |
template<typename BuildT , typename BufferT = HostBuffer> | |
enable_if< is_same< FpN, BuildT >::value, GridHandle < BufferT > >::type | nanovdb::createLevelSetSphere (double radius=100.0, const Vec3d ¢er=Vec3d(0), double voxelSize=1.0, double halfWidth=3.0, const Vec3d &origin=Vec3d(0), const std::string &name="sphere_ls_FpN", StatsMode sMode=StatsMode::Default, ChecksumMode cMode=ChecksumMode::Default, float tolerance=-1.0f, bool ditherOn=false, const BufferT &buffer=BufferT()) |
template<typename BuildT = float, typename BufferT = HostBuffer> | |
disable_if< is_same< FpN, BuildT >::value, GridHandle < BufferT > >::type | nanovdb::createFogVolumeSphere (double radius=100.0, const Vec3d ¢er=Vec3d(0.0), double voxelSize=1.0, double halfWidth=3.0, const Vec3d &origin=Vec3d(0.0), const std::string &name="sphere_fog", StatsMode sMode=StatsMode::Default, ChecksumMode cMode=ChecksumMode::Default, const BufferT &buffer=BufferT()) |
Returns a handle to a sparse fog volume of a sphere such that the exterior is 0 and inactive, the interior is active with values varying smoothly from 0 at the surface of the sphere to 1 at the halfWidth and interior of the sphere. More... | |
template<typename BuildT , typename BufferT = HostBuffer> | |
enable_if< is_same< FpN, BuildT >::value, GridHandle < BufferT > >::type | nanovdb::createFogVolumeSphere (double radius=100.0, const Vec3d ¢er=Vec3d(0.0), double voxelSize=1.0, double halfWidth=3.0, const Vec3d &origin=Vec3d(0.0), const std::string &name="sphere_fog", StatsMode sMode=StatsMode::Default, ChecksumMode cMode=ChecksumMode::Default, float tolerance=-1.0f, bool ditherOn=false, const BufferT &buffer=BufferT()) |
template<typename BuildT = float, typename BufferT = HostBuffer> | |
disable_if< is_same< FpN, BuildT >::value, GridHandle < BufferT > >::type | nanovdb::createPointSphere (int pointsPerVoxel=1, double radius=100.0, const Vec3d ¢er=Vec3d(0.0), double voxelSize=1.0, const Vec3d &origin=Vec3d(0.0), const std::string &name="sphere_points", ChecksumMode mode=ChecksumMode::Default, const BufferT &buffer=BufferT()) |
Returns a handle to a PointDataGrid containing points scattered on the surface of a sphere. More... | |
template<typename BuildT = float, typename BufferT = HostBuffer> | |
disable_if< is_same< FpN, BuildT >::value, GridHandle < BufferT > >::type | nanovdb::createLevelSetTorus (double majorRadius=100.0, double minorRadius=50.0, const Vec3d ¢er=Vec3d(0.0), double voxelSize=1.0, double halfWidth=3.0, const Vec3d &origin=Vec3d(0.0), const std::string &name="torus_ls", StatsMode sMode=StatsMode::Default, ChecksumMode cMode=ChecksumMode::Default, const BufferT &buffer=BufferT()) |
Returns a handle to a narrow-band level set of a torus in the xz-plane. More... | |
template<typename BuildT , typename BufferT = HostBuffer> | |
enable_if< is_same< FpN, BuildT >::value, GridHandle < BufferT > >::type | nanovdb::createLevelSetTorus (double majorRadius=100.0, double minorRadius=50.0, const Vec3d ¢er=Vec3d(0.0), double voxelSize=1.0, double halfWidth=3.0, const Vec3d &origin=Vec3d(0.0), const std::string &name="torus_ls", StatsMode sMode=StatsMode::Default, ChecksumMode cMode=ChecksumMode::Default, float tolerance=-1.0f, bool ditherOn=false, const BufferT &buffer=BufferT()) |
template<typename BuildT = float, typename BufferT = HostBuffer> | |
disable_if< is_same< FpN, BuildT >::value, GridHandle < BufferT > >::type | nanovdb::createFogVolumeTorus (double majorRadius=100.0, double minorRadius=50.0, const Vec3d ¢er=Vec3d(0.0), double voxelSize=1.0, double halfWidth=3.0, const Vec3d &origin=Vec3d(0.0), const std::string &name="torus_fog", StatsMode sMode=StatsMode::Default, ChecksumMode cMode=ChecksumMode::Default, const BufferT &buffer=BufferT()) |
Returns a handle to a sparse fog volume of a torus in the xz-plane such that the exterior is 0 and inactive, the interior is active with values varying smoothly from 0 at the surface of the torus to 1 at the halfWidth and interior of the torus. More... | |
template<typename BuildT , typename BufferT = HostBuffer> | |
enable_if< is_same< FpN, BuildT >::value, GridHandle < BufferT > >::type | nanovdb::createFogVolumeTorus (double majorRadius=100.0, double minorRadius=50.0, const Vec3d ¢er=Vec3d(0.0), double voxelSize=1.0, double halfWidth=3.0, const Vec3d &origin=Vec3d(0.0), const std::string &name="torus_fog_FpN", StatsMode sMode=StatsMode::Default, ChecksumMode cMode=ChecksumMode::Default, float tolerance=-1.0f, bool ditherOn=false, const BufferT &buffer=BufferT()) |
template<typename BuildT = float, typename BufferT = HostBuffer> | |
disable_if< is_same< FpN, BuildT >::value, GridHandle < BufferT > >::type | nanovdb::createPointTorus (int pointsPerVoxel=1, double majorRadius=100.0, double minorRadius=50.0, const Vec3d ¢er=Vec3d(0.0), double voxelSize=1.0, const Vec3d &origin=Vec3d(0.0f), const std::string &name="torus_points", ChecksumMode cMode=ChecksumMode::Default, const BufferT &buffer=BufferT()) |
Returns a handle to a PointDataGrid containing points scattered on the surface of a torus. More... | |
template<typename BuildT = float, typename BufferT = HostBuffer> | |
disable_if< is_same< FpN, BuildT >::value, GridHandle < BufferT > >::type | nanovdb::createLevelSetBox (double width=40.0, double height=60.0, double depth=100.0, const Vec3d ¢er=Vec3d(0.0), double voxelSize=1.0, double halfWidth=3.0, const Vec3d &origin=Vec3d(0.0), const std::string &name="box_ls", StatsMode sMode=StatsMode::Default, ChecksumMode cMode=ChecksumMode::Default, const BufferT &buffer=BufferT()) |
Returns a handle to a narrow-band level set of a box. More... | |
template<typename BuildT , typename BufferT = HostBuffer> | |
enable_if< is_same< FpN, BuildT >::value, GridHandle < BufferT > >::type | nanovdb::createLevelSetBox (double width=40.0, double height=60.0, double depth=100.0, const Vec3d ¢er=Vec3d(0.0), double voxelSize=1.0, double halfWidth=3.0, const Vec3d &origin=Vec3d(0.0), const std::string &name="box_ls_FpN", StatsMode sMode=StatsMode::Default, ChecksumMode cMode=ChecksumMode::Default, float tolerance=-1.0f, bool ditherOn=false, const BufferT &buffer=BufferT()) |
template<typename BuildT = float, typename BufferT = HostBuffer> | |
disable_if< is_same< FpN, BuildT >::value, GridHandle < BufferT > >::type | nanovdb::createFogVolumeBox (double width=40.0, double height=60.0, double depth=100.0, const Vec3d ¢er=Vec3d(0.0), double voxelSize=1.0, double halfWidth=3.0, const Vec3d &origin=Vec3d(0.0), const std::string &name="box_fog", StatsMode sMode=StatsMode::Default, ChecksumMode cMode=ChecksumMode::Default, const BufferT &buffer=BufferT()) |
Returns a handle to a sparse fog volume of a box such that the exterior is 0 and inactive, the interior is active with values varying smoothly from 0 at the surface of the box to 1 at the halfWidth and interior of the box. More... | |
template<typename BuildT , typename BufferT = HostBuffer> | |
enable_if< is_same< FpN, BuildT >::value, GridHandle < BufferT > >::type | nanovdb::createFogVolumeBox (double width=40.0, double height=60.0, double depth=100.0, const Vec3d ¢er=Vec3d(0.0), double voxelSize=1.0, double halfWidth=3.0, const Vec3d &origin=Vec3d(0.0), const std::string &name="box_fog_FpN", StatsMode sMode=StatsMode::Default, ChecksumMode cMode=ChecksumMode::Default, float tolerance=-1.0f, bool ditherOn=false, const BufferT &buffer=BufferT()) |
template<typename BuildT = float, typename BufferT = HostBuffer> | |
disable_if< is_same< FpN, BuildT >::value, GridHandle < BufferT > >::type | nanovdb::createLevelSetOctahedron (double scale=100.0, const Vec3d ¢er=Vec3d(0.0), double voxelSize=1.0, double halfWidth=3.0, const Vec3d &origin=Vec3d(0.0), const std::string &name="octadedron_ls", StatsMode sMode=StatsMode::Default, ChecksumMode cMode=ChecksumMode::Default, const BufferT &buffer=BufferT()) |
Returns a handle to a narrow-band level set of a octahedron. More... | |
template<typename BuildT , typename BufferT = HostBuffer> | |
enable_if< is_same< FpN, BuildT >::value, GridHandle < BufferT > >::type | nanovdb::createLevelSetOctahedron (double scale=100.0, const Vec3d ¢er=Vec3d(0.0), double voxelSize=1.0, double halfWidth=3.0, const Vec3d &origin=Vec3d(0.0), const std::string &name="octadedron_ls_FpN", StatsMode sMode=StatsMode::Default, ChecksumMode cMode=ChecksumMode::Default, float tolerance=-1.0f, bool ditherOn=false, const BufferT &buffer=BufferT()) |
template<typename BuildT = float, typename BufferT = HostBuffer> | |
disable_if< is_same< FpN, BuildT >::value, GridHandle < BufferT > >::type | nanovdb::createFogVolumeOctahedron (double scale=100.0, const Vec3d ¢er=Vec3d(0.0), double voxelSize=1.0, double halfWidth=3.0, const Vec3d &origin=Vec3d(0.0), const std::string &name="octadedron_fog", StatsMode sMode=StatsMode::Default, ChecksumMode cMode=ChecksumMode::Default, const BufferT &buffer=BufferT()) |
Returns a handle to a sparse fog volume of an octahedron such that the exterior is 0 and inactive, the interior is active with values varying smoothly from 0 at the surface of the octahedron to 1 at the halfWidth and interior of the octahedron. More... | |
template<typename BuildT , typename BufferT = HostBuffer> | |
enable_if< is_same< FpN, BuildT >::value, GridHandle < BufferT > >::type | nanovdb::createFogVolumeOctahedron (double scale=100.0, const Vec3d ¢er=Vec3d(0.0), double voxelSize=1.0, double halfWidth=3.0, const Vec3d &origin=Vec3d(0.0), const std::string &name="octadedron_fog_FpN", StatsMode sMode=StatsMode::Default, ChecksumMode cMode=ChecksumMode::Default, float tolerance=-1.0f, bool ditherOn=false, const BufferT &buffer=BufferT()) |
template<typename BuildT = float, typename BufferT = HostBuffer> | |
disable_if< is_same< FpN, BuildT >::value, GridHandle < BufferT > >::type | nanovdb::createLevelSetBBox (double width=40.0, double height=60.0, double depth=100.0, double thickness=10.0, const Vec3d ¢er=Vec3d(0.0), double voxelSize=1.0, double halfWidth=3.0, const Vec3d &origin=Vec3d(0.0), const std::string &name="bbox_ls", StatsMode sMode=StatsMode::Default, ChecksumMode cMode=ChecksumMode::Default, const BufferT &buffer=BufferT()) |
Returns a handle to a narrow-band level set of a bounding-box (= wireframe of a box) More... | |
template<typename BuildT , typename BufferT = HostBuffer> | |
enable_if< is_same< FpN, BuildT >::value, GridHandle < BufferT > >::type | nanovdb::createLevelSetBBox (double width=40.0, double height=60.0, double depth=100.0, double thickness=10.0, const Vec3d ¢er=Vec3d(0.0), double voxelSize=1.0, double halfWidth=3.0, const Vec3d &origin=Vec3d(0.0), const std::string &name="bbox_ls_FpN", StatsMode sMode=StatsMode::Default, ChecksumMode cMode=ChecksumMode::Default, float tolerance=-1.0f, bool ditherOn=false, const BufferT &buffer=BufferT()) |
template<typename BuildT = float, typename BufferT = HostBuffer> | |
disable_if< is_same< FpN, BuildT >::value, GridHandle < BufferT > >::type | nanovdb::createPointBox (int pointsPerVoxel=1, double width=40.0, double height=60.0, double depth=100.0, const Vec3d ¢er=Vec3d(0.0), double voxelSize=1.0, const Vec3d &origin=Vec3d(0.0), const std::string &name="box_points", ChecksumMode mode=ChecksumMode::Default, const BufferT &buffer=BufferT()) |
Returns a handle to a PointDataGrid containing points scattered on the surface of a box. More... | |
template<typename SrcBuildT = float, typename BufferT = HostBuffer> | |
GridHandle< BufferT > | nanovdb::createPointScatter (const NanoGrid< SrcBuildT > &srcGrid, int pointsPerVoxel=1, const std::string &name="point_scatter", ChecksumMode mode=ChecksumMode::Default, const BufferT &buffer=BufferT()) |
Given an input NanoVDB voxel grid this methods returns a GridHandle to another NanoVDB PointDataGrid with points scattered in the active leaf voxels of in input grid. Note, the coordinates of the points are encoded as blind data in world-space. More... | |
Generates volumetric primitives, e.g. sphere, torus etc, as NanoVDB grid.
Definition in file Primitives.h.
#define NANOVDB_PARALLEL_PRIMITIVES |
Definition at line 19 of file Primitives.h.