HDK
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#include "RAY_Procedural.h"
#include "RAY_StylerInfo.h"
#include <GT/GT_Handles.h>
#include <STY/STY_Styler.h>
#include <GA/GA_Types.h>
#include <UT/UT_Array.h>
#include <UT/UT_ArrayMap.h>
#include <UT/UT_Lock.h>
Go to the source code of this file.
Classes | |
class | RAY_ProcGT |
Procedural to render a single GT primitive. More... | |
class | RAY_ProcGT::StylingContext |